Thursday, March 14, 2013

Video Games and Learning

Your Brain of Video Games
The main argument of this video is that "video games have quite powerful and positive effects on many different aspects of our behavior."

3 Claims that support:
  1. Video gamers have better eye sight than non-video gamers because during play gamers but read the fine print and sometimes notice small objects or instructions.
  2. Video gamers have better attention spans and ability to notice things quicker and easier due to the amount of focus during gameplay.
  3. With all the necessary aspects or characteristics of the game, gamers are better at multitasking due to the fact they have to accomplish a variety of differnet tasks or objectuves during the game.
Are Video Games Making Your Kids Smarter?
The main argument discussed in this video is whether video games make kids smarter and strengthen their intelligence. The speaker states that yes they do.

3 claims that support:

  1. Kids nowadays have to complete many aspects to play the game like chat voice, chat text, short term and long term objectives which cause a gamer to gather and create more brain matter by the act of learning how to play.
  2. With advancing games and newer technology people must react by challenging themselves which increases their intelligence by the use of their intensive problem solving.
  3. At a school where kids were gven math and language video games, in a space of 18 weeks their overall levels of comprehension went from below a third grade level to a mid fourth grade level.
Big Thinkers: Learning with Games
The main argument discussed in this video is that video games are an important and essential thing to have in the classroom environment because they allow a student to play and use technology while learning.

3 claims that support
  1. In a fun way students complete game characteristics like vocabulary, problem solving, and multitasking and other aspects that they would use and need to complete in a classroom.
  2. Proven facts and research show games demonstrate a kind of interaction that allow learning in the classroom and social relations with each other that they would not have without games.
  3. When students complete the game they realize they have learned and received a rewarding experience that they have completed what was asked which influences them to do well in the classroom. It demonstrates success and accomplishment.

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